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Writing & Playtesting

Beyond creating environments, I enjoy exploring videogames from different perspectives. Through writing, playtesting and production, I've had the opportunity to contribute to projects while deepening my understanding of game design, storytelling and player experience!

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STWGames Italia - Staff Writer

STWGames is an Italian entertainment publication partnering with major brands such as Nintendo, PlayStation, Xbox, Netflix, Disney and Prime Video. I write reviews, news articles and features covering videogames, films and entertainment.

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34BigThings - Playtester

34BigThings is an independent Italian game development studio known for titles such as Redout and Hyperdrive Massacre. I participated in the alpha playtesting of Carmageddon: Rogue Shift, testing gameplay systems and providing structured feedback to support the development team.

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TheGamer - List Writer

TheGamer is one of the world's leading gaming publications, reaching millions of readers with news, features, and guides. As a List Writer, I create research-driven, SEO-optimized articles covering gameplay mechanics, lore, and a wide range of videogame-related topics.

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Mambo Original - Storie in 8 bit -  Author

Storie in 8 Bit is Mambo's original documentary series exploring the stories behind iconic video games. As a co-author, I research the stories behind each game, write scripts and create short-form content for social media, contributing to a collaboration with Nintendo.

 

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Magari - Junior Producer, Level Artist and Playtester

Magari is an Italian studio developing videogames, board games and interactive experiences. I collaborated as a Junior Producer, Playtester and Environment Designer, supporting game development through production, playtesting and environment design.

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