Writing & Playtesting
Beyond creating environments, I enjoy exploring videogames from different perspectives. Through writing, playtesting and production, I've had the opportunity to contribute to projects while deepening my understanding of game design, storytelling and player experience!

34BigThings - Playtester
34BigThings is an independent Italian game development studio known for titles such as Redout and Hyperdrive Massacre. I participated in the alpha playtesting of Carmageddon: Rogue Shift, testing gameplay systems and providing structured feedback to support the development team.
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Mambo Original - Storie in 8 bit - Author
Storie in 8 Bit is Mambo's original documentary series exploring the stories behind iconic video games. As a co-author, I research the stories behind each game, write scripts and create short-form content for social media, contributing to a collaboration with Nintendo.

Magari - Junior Producer, Level Artist and Playtester
Magari is an Italian studio developing videogames, board games and interactive experiences. I collaborated as a Junior Producer, Playtester and Environment Designer, supporting game development through production, playtesting and environment design.
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